Computational Caricatures: Probing the Game Design Process with AI

Adam M. Smith, Michael Mateas. Computational Caricatures: Probing the Game Design Process with AI. In Artificial Intelligence in the Game Design Process, Papers from the 2011 AIIDE Workshop, Stanford, California, USA, October 11, 2011. Volume WS-11-19 of AAAI Workshops, AAAI, 2011. [doi]