sCool - Game-Based Learning in Computer Science Class: A Case Study in Secondary Education

Alexander Steinmaurer, Johanna Pirker, Christian Gütl. sCool - Game-Based Learning in Computer Science Class: A Case Study in Secondary Education. iJEP, 9(2):35-50, 2019. [doi]

Authors

Alexander Steinmaurer

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Johanna Pirker

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Christian Gütl

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