Spectral volume rendering using GPU-based raycasting

Magnus Strengert, Thomas Klein, Ralf P. Botchen, Simon Stegmaier, Min Chen, Thomas Ertl. Spectral volume rendering using GPU-based raycasting. The Visual Computer, 22(8):550-561, 2006. [doi]

Authors

Magnus Strengert

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Thomas Klein

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Ralf P. Botchen

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Simon Stegmaier

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Min Chen

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Thomas Ertl

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