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Magnus Strengert, Thomas Klein, Ralf P. Botchen, Simon Stegmaier, Min Chen, Thomas Ertl. Spectral volume rendering using GPU-based raycasting. The Visual Computer, 22(8):550-561, 2006. [doi]
Possibly Related PublicationsThe following publications are possibly variants of this publication: A Simple and Flexible Volume Rendering Framework for Graphics-Hardware-based RaycastingSimon Stegmaier, Magnus Strengert, Thomas Klein, Thomas Ertl. vg 2005: 187-195 [doi] Spectral Volume Rendering based on the Kubelka-Munk TheoryAlfie Abdul-Rahman, Min Chen. cgf, 24(3):413-422, 2005. [doi]
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