Magnus Strengert, Thomas Klein, Ralf P. Botchen, Simon Stegmaier, Min Chen, Thomas Ertl. Spectral volume rendering using GPU-based raycasting. The Visual Computer, 22(8):550-561, 2006. [doi]
@article{StrengertKBSCE06, title = {Spectral volume rendering using GPU-based raycasting}, author = {Magnus Strengert and Thomas Klein and Ralf P. Botchen and Simon Stegmaier and Min Chen and Thomas Ertl}, year = {2006}, doi = {10.1007/s00371-006-0028-0}, url = {http://dx.doi.org/10.1007/s00371-006-0028-0}, tags = {rule-based}, researchr = {https://researchr.org/publication/StrengertKBSCE06}, cites = {0}, citedby = {0}, journal = {The Visual Computer}, volume = {22}, number = {8}, pages = {550-561}, }