Spectral volume rendering using GPU-based raycasting

Magnus Strengert, Thomas Klein, Ralf P. Botchen, Simon Stegmaier, Min Chen, Thomas Ertl. Spectral volume rendering using GPU-based raycasting. The Visual Computer, 22(8):550-561, 2006. [doi]

@article{StrengertKBSCE06,
  title = {Spectral volume rendering using GPU-based raycasting},
  author = {Magnus Strengert and Thomas Klein and Ralf P. Botchen and Simon Stegmaier and Min Chen and Thomas Ertl},
  year = {2006},
  doi = {10.1007/s00371-006-0028-0},
  url = {http://dx.doi.org/10.1007/s00371-006-0028-0},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/StrengertKBSCE06},
  cites = {0},
  citedby = {0},
  journal = {The Visual Computer},
  volume = {22},
  number = {8},
  pages = {550-561},
}