A Fast Ray-Tracing Using Bounding Spheres and Frustum Rays for Dynamic Scene Rendering

Ken-ichi Suzuki, Yoshiyuki Kaeriyama, Kazuhiko Komatsu, Ryusuke Egawa, Nobuyuki Ohba, Hiroaki Kobayashi. A Fast Ray-Tracing Using Bounding Spheres and Frustum Rays for Dynamic Scene Rendering. IEICE Transactions, 93-D(4):891-902, 2010. [doi]

Abstract

Abstract is missing.