Motion Correction of Interactive CG Avatars Using Machine Learning

Ko Suzuki, Hiroshi Mori, Fubito Toyama. Motion Correction of Interactive CG Avatars Using Machine Learning. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Christchurch, New Zealand, March 12-16, 2022. pages 810-811, IEEE, 2022. [doi]

Abstract

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