A Game-Based Learning Project - Calculating Limit of Sequences with the Didactic Game LimStorm

Szilvia Szilágyi, Attila Körei, Zsuzsanna Török. A Game-Based Learning Project - Calculating Limit of Sequences with the Didactic Game LimStorm. In Michael E. Auer, Wolfgang Pachatz, Tiia Rüütmann, editors, Learning in the Age of Digital and Green Transition - Proceedings of the 25th International Conference on Interactive Collaborative Learning (ICL 2022), Volume 1, Vienna, Austria, 27-30 September 2022. Volume 633 of Lecture Notes in Networks and Systems, pages 921-932, Springer, 2022. [doi]

Abstract

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