Towards a Non-Disruptive, Practical and Objective Automated Playtesting Process

Chek Tien Tan, Andrew Johnston. Towards a Non-Disruptive, Practical and Objective Automated Playtesting Process. In Artificial Intelligence in the Game Design Process, Papers from the 2011 AIIDE Workshop, Stanford, California, USA, October 11, 2011. Volume WS-11-19 of AAAI Workshops, AAAI, 2011. [doi]

Authors

Chek Tien Tan

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Andrew Johnston

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