Ken Tanaka, Heihachi Ueki, Atsushi Kunimatsu. The cubic interpolated level set method for realistic fluid animation. In Alyn P. Rockwood, editor, Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27-31, 2003. ACM, 2003. [doi]
@inproceedings{TanakaUK03, title = {The cubic interpolated level set method for realistic fluid animation}, author = {Ken Tanaka and Heihachi Ueki and Atsushi Kunimatsu}, year = {2003}, doi = {10.1145/965400.965562}, url = {http://doi.acm.org/10.1145/965400.965562}, researchr = {https://researchr.org/publication/TanakaUK03}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27-31, 2003}, editor = {Alyn P. Rockwood}, publisher = {ACM}, }