The cubic interpolated level set method for realistic fluid animation

Ken Tanaka, Heihachi Ueki, Atsushi Kunimatsu. The cubic interpolated level set method for realistic fluid animation. In Alyn P. Rockwood, editor, Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27-31, 2003. ACM, 2003. [doi]

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