Advances in real-time rendering in games, part 1

Natalya Tatarchuk. Advances in real-time rendering in games, part 1. In Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2019, SIGGRAPH 2019 Courses, Los Angeles, CA, USA, July 28 - August 01, 2019. ACM, 2019. [doi]

Abstract

Abstract is missing.