Umit Tellioglu, Geoffrey G. Xie, Justin P. Rohrer, Charles Prince. Whale of a crowd: Quantifying the effectiveness of crowd-sourced serious games. In Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games, CGAMES 2014, Louisville, KY, USA, July 28-30, 2014. pages 1-7, IEEE, 2014. [doi]
@inproceedings{TelliogluXRP14, title = {Whale of a crowd: Quantifying the effectiveness of crowd-sourced serious games}, author = {Umit Tellioglu and Geoffrey G. Xie and Justin P. Rohrer and Charles Prince}, year = {2014}, doi = {10.1109/CGames.2014.6934151}, url = {http://dx.doi.org/10.1109/CGames.2014.6934151}, researchr = {https://researchr.org/publication/TelliogluXRP14}, cites = {0}, citedby = {0}, pages = {1-7}, booktitle = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games, CGAMES 2014, Louisville, KY, USA, July 28-30, 2014}, publisher = {IEEE}, }