A gamified peer assessment model for on-line learning environments in a competitive context

Thyago TenĂ³rio, Ig Ibert Bittencourt, Seiji Isotani, Alan Pedro da Silva, PatrĂ­cia Ospina. A gamified peer assessment model for on-line learning environments in a competitive context. Computers in Human Behavior, 64:247-263, 2016. [doi]

Abstract

Abstract is missing.