Analysis of The Motivational Effect of Gamified Augmented Reality Apps for Learning Geometry

Pornpon Thamrongrat, Effie Lai-Chong Law. Analysis of The Motivational Effect of Gamified Augmented Reality Apps for Learning Geometry. In Naseem Ahmadpour, Tuck Wah Leong, Bernd Ploderer, Callum Parker, Sarah Webber, Diego Muñoz, Lian Loke, Martin Tomitsch, editors, OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, Sydney, NSW, Australia, 2-4 December, 2020. pages 65-77, ACM, 2020. [doi]

@inproceedings{ThamrongratL20,
  title = {Analysis of The Motivational Effect of Gamified Augmented Reality Apps for Learning Geometry},
  author = {Pornpon Thamrongrat and Effie Lai-Chong Law},
  year = {2020},
  doi = {10.1145/3441000.3441034},
  url = {https://doi.org/10.1145/3441000.3441034},
  researchr = {https://researchr.org/publication/ThamrongratL20},
  cites = {0},
  citedby = {0},
  pages = {65-77},
  booktitle = {OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, Sydney, NSW, Australia, 2-4 December, 2020},
  editor = {Naseem Ahmadpour and Tuck Wah Leong and Bernd Ploderer and Callum Parker and Sarah Webber and Diego Muñoz and Lian Loke and Martin Tomitsch},
  publisher = {ACM},
  isbn = {978-1-4503-8975-4},
}