Dynamic Game Balancing by Recognizing Affect

Tim J. W. Tijs, Dirk Brokken, Wijnand A. IJsselsteijn. Dynamic Game Balancing by Recognizing Affect. In Panos Markopoulos, Boris E. R. de Ruyter, Wijnand IJsselsteijn, Duncan Rowland, editors, Fun and Games, Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008. Proceedings. Volume 5294 of Lecture Notes in Computer Science, pages 88-93, Springer, 2008. [doi]

Abstract

Abstract is missing.