A Taxonomy of Game Elements for Gamification in Educational Contexts: Proposal and Evaluation

Armando Maciel Toda, Wilk Oliveira, Ana Carolina Tomé Klock, Paula Palomino, Marcelo Pimenta, Ig Ibert Bittencourt, Lei Shi 0003, Isabela Gasparini, Seiji Isotani, Alexandra I. Cristea. A Taxonomy of Game Elements for Gamification in Educational Contexts: Proposal and Evaluation. In Maiga Chang, Demetrios G. Sampson, Ronghuai Huang, Alex Sandro Gomes, Nian-Shing Chen, Ig Ibert Bittencourt, Kinshuk, Diego Dermeval, Ibsen Mateus Bittencourt, editors, 19th IEEE International Conference on Advanced Learning Technologies, ICALT 2019, Maceió, Brazil, July 15-18, 2019. pages 84-88, IEEE, 2019. [doi]

Authors

Armando Maciel Toda

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Wilk Oliveira

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Ana Carolina Tomé Klock

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Paula Palomino

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Marcelo Pimenta

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Ig Ibert Bittencourt

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Lei Shi 0003

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Isabela Gasparini

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Seiji Isotani

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Alexandra I. Cristea

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