In-cAR Gaming: Exploring the use of AR headsets to Leverage Passenger Travel Environments for Mixed Reality Gameplay

Henry Togwell, Mark McGill, Graham A. Wilson, Daniel Medeiros, Stephen Anthony Brewster. In-cAR Gaming: Exploring the use of AR headsets to Leverage Passenger Travel Environments for Mixed Reality Gameplay. In Simone D. J. Barbosa, Cliff Lampe, Caroline Appert, David A. Shamma, editors, CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022 - 5 May 2022, Extended Abstracts. ACM, 2022. [doi]

Abstract

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