Players' Experience of an Augmented Reality Game, Pokémon Go: Inspirations and Implications for Designing Pervasive Health Gamified Applications

Xin Tong, Ankit Gupta, Diane Gromala, Chris D. Shaw. Players' Experience of an Augmented Reality Game, Pokémon Go: Inspirations and Implications for Designing Pervasive Health Gamified Applications. In Norbert Streitz, Panos Markopoulos, editors, Distributed, Ambient and Pervasive Interactions - 5th International Conference, DAPI 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings. Volume 10291 of Lecture Notes in Computer Science, pages 675-683, Springer, 2017. [doi]

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