Rendering detailed outdoor ground surfaces on the GPU

Orin Tresnjak. Rendering detailed outdoor ground surfaces on the GPU. In Juan Buhler, editor, 32. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005, Los Angeles, California, USA, July 31 - August 4, 2005, Sketches. pages 67, ACM, 2005. [doi]

Abstract

Abstract is missing.