The following publications are possibly variants of this publication:
- How does media richness contribute to customer loyalty to mobile instant messaging?Fan-Chen Tseng, T. C. E. Cheng, Kai Li, Ching-I Teng. intr, 27(3):520-537, 2017. [doi]
- How do social networks foster online gamer loyalty? Perspective of weak/strong tie theoryGen-Yih Liao, Huynh Van Nguyen, T. C. E. Cheng, Ching-I Teng. tele, 53:101437, 2020. [doi]
- How do avatar attractiveness and customization impact online gamers' flow and loyalty?Gen-Yih Liao, T. C. E. Cheng, Ching-I Teng. intr, 29(2):349-366, 2019. [doi]
- How Do Workplace Frustration and Need Satisfaction Motivate Online Gamer Loyalty?Gen-Yih Liao, Thi Tuan Linh Pham, Tzu-Ling Huang, T. C. E. Cheng, Ching-I Teng. pacis 2019: 18 [doi]
- For whom does flow not enhance online gamer loyalty?Thi Tuan Linh Pham, Han-Chung Huang, Fan-Chen Tseng, T. C. E. Cheng, Ching-I Teng. imds, 122(1):215-234, 2022. [doi]
- How does gender swapping impact online gamer loyalty? The perspective of interdependence theoryFan-Chen Tseng, Ching-Ter Chang, Hsing-Chen Lee, Ching-I Teng. oir, 42(5):647-662, 2018. [doi]
- How do avatar characteristics affect avatar friendliness and online gamer loyalty? Perspective of the theory of embodied cognitionKai Li, Huynh Van Nguyen, T. C. E. Cheng, Ching-I Teng. intr, 28(4):1103-1121, 2018. [doi]
- Cooperate to play: How in-game cooperation knowledge impacts online gamer loyaltyThi Tuan Linh Pham, Tzu-Ling Huang, Gen-Yih Liao, Yu-Jen Chou, T. C. E. Cheng, Ching-I Teng. chb, 143:107686, June 2023. [doi]
- How Does Social Media Interactivity Affect Brand Loyalty?Travis K. Huang, Chun-Yung Liao, Yi-ting Wang, Kuan-Yu Lin. hicss 2018: 1-10 [doi]
- How Do Challenges Increase Customer Loyalty to Online Games?Ching-I. Teng. cbsn, 16(12):884-891, 2013. [doi]
- How Is Frustration Related to Online Gamer Loyalty? A Synthesis of Multiple TheoriesHan-Chung Huang, Gen-Yih Liao, Kay-Ling Chiu, Ching-I Teng. cbsn, 20(11):683-688, 2017. [doi]
- How avatars create identification and loyalty among online gamersChing-I Teng. intr, 29(6):1443-1468, 2019. [doi]