Kill it or Grow it.: Computer Game Design for Playful Math-Learning

Andrea Valente, Emanuela Marchetti. Kill it or Grow it.: Computer Game Design for Playful Math-Learning. In Masanori Sugimoto, Vincent Aleven, Yam San Chee, Baltasar Fernández-Manjón, editors, 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012. pages 17-24, IEEE, 2012. [doi]

Abstract

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