Towards Improvement of UX Using Gamification for Public Artistic and Historical Artifacts in AR

Maurizio Vergari, Tanja Kojic, Katerina Georgieva Koleva, Stefan Hillmann, Sebastian Möller, Jan-Niklas Voigt-Antons. Towards Improvement of UX Using Gamification for Public Artistic and Historical Artifacts in AR. In Jessie Y. C. Chen, Gino Fragomeni, editors, Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry - 14th International Conference, VAMR 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part II. Volume 13318 of Lecture Notes in Computer Science, pages 142-152, Springer, 2022. [doi]

Abstract

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