Interactive Physically-based X-ray Simulation: CPU or GPU?

Franck Patrick Vidal, Nigel W. John, Romain M. Guillemot. Interactive Physically-based X-ray Simulation: CPU or GPU?. In James D. Westwood, Randy S. Haluck, Helene M. Hoffman, Greg T. Mogel, Roger Phillips, Richard A. Robb, Kirby G. Vosburgh, editors, Medicine Meets Virtual Reality 15 - in vivo, in vitro, in silico: Designing the Next in Medicine. Volume 125 of Studies in Health Technology and Informatics, pages 479-481, IOS Press, 2007. [doi]

Abstract

Abstract is missing.