Towards an Empirically Based Gamification Pattern Language using Machine Learning Techniques

Thomas Voit, Alexander Schneider, Mathias Kriegbaum. Towards an Empirically Based Gamification Pattern Language using Machine Learning Techniques. In Marian Daun, Elke Hochmüller, Stephan Krusche, Bernd Brügge, Bastian Tenbergen, editors, 32nd IEEE Conference on Software Engineering Education and Training, CSEE&T 2020, Virtual Conference, Germany, November 9-12, 2020. pages 1-4, IEEE, 2020. [doi]

Abstract

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