Game user telemetry in practice: a case study

Günter Wallner, Simone Kriglstein, Florian Gnadlinger, Michael Heiml, Jochen Kranzer. Game user telemetry in practice: a case study. In Yoram Chisik, Christian Geiger, Shoichi Hasegawa, editors, Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, Funchal, Madeira, Portugal, November 11-14, 2014. pages 45, ACM, 2014. [doi]

Authors

Günter Wallner

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Simone Kriglstein

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Florian Gnadlinger

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Michael Heiml

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Jochen Kranzer

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