Framework and Application of Live Video Streaming as a Virtual Reality Gaming Technology: A Study of Function and Performance

Zhengyu Wang, Yousuf Al-Shorji, Cevin Zhang. Framework and Application of Live Video Streaming as a Virtual Reality Gaming Technology: A Study of Function and Performance. In Marcin Wardaszko, Sebastiaan A. Meijer, Heide K. Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezinska, editors, Simulation Gaming Through Times and Disciplines - 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019, Revised Selected Papers. Volume 11988 of Lecture Notes in Computer Science, pages 447-457, Springer, 2019. [doi]

Abstract

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