Yuanlong Wang, Ping Guo. Rendering scenes with participating media based on RBFs for photon mapping using graphics hardware. In Charlie C. L. Wang, Nadia Magnenat-Thalmann, Zhigeng Pan, editors, 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, VRCAI 2013, Hong Kong, Hong Kong - November 17 - 19, 2013. pages 167-176, ACM, 2013. [doi]
@inproceedings{WangG13-8, title = {Rendering scenes with participating media based on RBFs for photon mapping using graphics hardware}, author = {Yuanlong Wang and Ping Guo}, year = {2013}, doi = {10.1145/2534329.2534355}, url = {http://doi.acm.org/10.1145/2534329.2534355}, researchr = {https://researchr.org/publication/WangG13-8}, cites = {0}, citedby = {0}, pages = {167-176}, booktitle = {12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, VRCAI 2013, Hong Kong, Hong Kong - November 17 - 19, 2013}, editor = {Charlie C. L. Wang and Nadia Magnenat-Thalmann and Zhigeng Pan}, publisher = {ACM}, isbn = {978-1-4503-2590-5}, }