Yuanlong Wang, Ping Guo. Rendering scenes with participating media based on RBFs for photon mapping using graphics hardware. In Charlie C. L. Wang, Nadia Magnenat-Thalmann, Zhigeng Pan, editors, 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, VRCAI 2013, Hong Kong, Hong Kong - November 17 - 19, 2013. pages 167-176, ACM, 2013. [doi]
Abstract is missing.