Rendering scenes with participating media based on RBFs for photon mapping using graphics hardware

Yuanlong Wang, Ping Guo. Rendering scenes with participating media based on RBFs for photon mapping using graphics hardware. In Charlie C. L. Wang, Nadia Magnenat-Thalmann, Zhigeng Pan, editors, 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, VRCAI 2013, Hong Kong, Hong Kong - November 17 - 19, 2013. pages 167-176, ACM, 2013. [doi]

Abstract

Abstract is missing.