Social Spending: An Empirical Study on Peer Pressure and Player Spending in Games

William Wang, Loutfouz Zaman. Social Spending: An Empirical Study on Peer Pressure and Player Spending in Games. In Xiaowen Fang, editor, HCI in Games - First International Conference, HCI-Games 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings. Volume 11595 of Lecture Notes in Computer Science, pages 215-233, Springer, 2019. [doi]

Abstract

Abstract is missing.