Experiencing Presence in a Gaming Activity Improves Mood After a Negative Mood Induction

Stefan Weber, Fred W. Mast, David Weibel. Experiencing Presence in a Gaming Activity Improves Mood After a Negative Mood Induction. IJGCMS, 12(4):1-22, 2020. [doi]

Authors

Stefan Weber

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Fred W. Mast

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David Weibel

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