Stefan Weber, Fred W. Mast, David Weibel. Experiencing Presence in a Gaming Activity Improves Mood After a Negative Mood Induction. IJGCMS, 12(4):1-22, 2020. [doi]
@article{WeberMW20-0, title = {Experiencing Presence in a Gaming Activity Improves Mood After a Negative Mood Induction}, author = {Stefan Weber and Fred W. Mast and David Weibel}, year = {2020}, doi = {10.4018/IJGCMS.2020100101}, url = {https://doi.org/10.4018/IJGCMS.2020100101}, researchr = {https://researchr.org/publication/WeberMW20-0}, cites = {0}, citedby = {0}, journal = {IJGCMS}, volume = {12}, number = {4}, pages = {1-22}, }