Online Gaming Adoption in Competitive Social Networks: Combining the Theory of Planned Behavior and Social Network Theory

Thomas Weiss, Claudia Loebbecke. Online Gaming Adoption in Competitive Social Networks: Combining the Theory of Planned Behavior and Social Network Theory. In Izak Benbasat, Ali R. Montazemi, editors, Learning from the past & charting the future of the discipline. 14th Americas Conference on Information Systems, AMCIS 2008, Toronto, Ontario, Canada, August 14-17, 2008. pages 305, Association for Information Systems, 2008. [doi]

Abstract

Abstract is missing.