The Impact of Avatar Appearance, Perspective and Context on Gait Variability and User Experience in Virtual Reality

Markus Wirth, Stefan Gradl, Georg Prosinger, Felix Kluge 0001, Daniel Roth 0001, Björn M. Eskofier. The Impact of Avatar Appearance, Perspective and Context on Gait Variability and User Experience in Virtual Reality. In IEEE Virtual Reality and 3D User Interfaces, VR 2021, Lisbon, Portugal, March 27 - April 1, 2021. pages 326-335, IEEE, 2021. [doi]

Abstract

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