Digital gaming as a vehicle for learning

Ursula Wolz, Tiffany Barnes, Ian Parberry, Michael R. Wick. Digital gaming as a vehicle for learning. In Doug Baldwin, Paul T. Tymann, Susan M. Haller, Ingrid Russell, editors, Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 2006, Houston, Texas, USA, March 3-5, 2006. pages 394-395, ACM, 2006. [doi]

Abstract

Abstract is missing.