A Lattice Theory for Solving Games of Imperfect Information

Martin De Wulf, Laurent Doyen, Jean-François Raskin. A Lattice Theory for Solving Games of Imperfect Information. In João P. Hespanha, Ashish Tiwari, editors, Hybrid Systems: Computation and Control, 9th International Workshop, HSCC 2006, Santa Barbara, CA, USA, March 29-31, 2006, Proceedings. Volume 3927 of Lecture Notes in Computer Science, pages 153-168, Springer, 2006. [doi]

Authors

Martin De Wulf

This author has not been identified. Look up 'Martin De Wulf' in Google

Laurent Doyen

This author has not been identified. Look up 'Laurent Doyen' in Google

Jean-François Raskin

This author has not been identified. Look up 'Jean-François Raskin' in Google