A Lattice Theory for Solving Games of Imperfect Information

Martin De Wulf, Laurent Doyen, Jean-François Raskin. A Lattice Theory for Solving Games of Imperfect Information. In João P. Hespanha, Ashish Tiwari, editors, Hybrid Systems: Computation and Control, 9th International Workshop, HSCC 2006, Santa Barbara, CA, USA, March 29-31, 2006, Proceedings. Volume 3927 of Lecture Notes in Computer Science, pages 153-168, Springer, 2006. [doi]

Abstract

Abstract is missing.