Clas-Maze: An Edutainment Tool Combining Tangible Programming and Living Knowledge

Qian Xing, Danli Wang, Yanyan Zhao, Xueyu Wang. Clas-Maze: An Edutainment Tool Combining Tangible Programming and Living Knowledge. In Nuno Nunes 0001, Lizhuang Ma, Meili Wang, Nuno Correia 0001, Zhigeng Pan, editors, Entertainment Computing - ICEC 2020 - 19th IFIP TC 14 International Conference, ICEC 2020, Xi'an, China, November 10-13, 2020, Proceedings. Volume 12523 of Lecture Notes in Computer Science, pages 353-368, Springer, 2020. [doi]

Abstract

Abstract is missing.