Abstract is missing.
- Serious Violence: The Effects of Violent Elements in Serious GamesNat Sararit, Rainer Malaka. 3-17 [doi]
- Enhancing Game-Based Learning Through Infographics in the Context of Smart Home SecurityMehrdad Bahrini, Nima Zargham, Johannes Pfau, Stella Lemke, Karsten Sohr, Rainer Malaka. 18-36 [doi]
- Automatic Generation of Game Levels Based on Controllable Wave Function Collapse AlgorithmDarui Cheng, Honglei Han, Guangzheng Fei. 37-50 [doi]
- VR-DLR: A Serious Game of Somatosensory Driving Applied to Limb Rehabilitation TrainingTianren Luo, Ning Cai, Zheng Li, Zhigeng Pan, Qingshu Yuan. 51-64 [doi]
- A Procedurally Generated World for a Zombie Survival GameNikola Stankic, Bernhard Potuzak, Helmut Hlavacs. 65-76 [doi]
- "Let's Play a Game!" Serious Games for Arabic Children with Dictation DifficultiesSamaa M. Shohieb, Abd Elghaffar M. Elhady, Abdelrahman Mohsen, Abdelrahman Elbossaty, Eiad Rotab, Hajar Abdelmonem, Naira Elsaeed, Haidy Mostafa, Marwa Atef, Mai Tharwat, Aya Reda, M. Aya, Shaibou Abdoulai Haji. 77-89 [doi]
- Provchastic: Understanding and Predicting Game Events Using ProvenanceTroy C. Kohwalter, Leonardo G. P. Murta, Esteban W. G. Clua. 90-103 [doi]
- Applying and Facilitating Serious Location-Based GamesJannicke Baalsrud Hauge, Heinrich Söbke, Ioana A. Stefan, Antoniu Stefan. 104-109 [doi]
- The Braille Typist: A Serious Game Proposal for Braille Typewriter TrainingKayo Costa de Santana, Victor Travassos Sarinho, Claudia Pinto Pereira. 110-116 [doi]
- Murder Mystery Game Setting Research Using Game Refinement MeasurementShuo Xiong, Long Zuo, Hiroyuki Iida. 117-125 [doi]
- Finding Flow in Training Activities by Exploring Single-Agent Arcade Game Information DynamicsYuexian Gao, Naying Gao, Mohd Nor Akmal Khalid, Hiroyuki Iida. 126-133 [doi]
- Players Perception of Loot BoxesAlbert Sakhapov, Joseph Alexander Brown. 134-141 [doi]
- Braillestick: A Game Control Proposal for Blind Users Based on the Braille TypewriterKayo Costa de Santana, Abel R. Galvão, Gabriel S. de Azevedo, Victor Travassos Sarinho, Claudia Pinto Pereira. 142-147 [doi]
- Conquer Catharsis - A VR Environment for Anxiety Treatment of Children and AdolescentsAndreas Lenz, Helmut Hlavacs, Oswald D. Kothgassner, Anna Felnhofer. 151-162 [doi]
- Virtual Reality Games for Stroke Rehabilitation: A Feasibility StudySupara Grudpan, Siraprapa Wattanakul, Noppon Choosri, Patison Palee, Noppon Wongta, Rainer Malaka, Jakkrit Klaphajone. 163-175 [doi]
- Interactive Simulation of DNA Structure for Mobile-LearningFeng Jiang, Ding Lin, Liyu Tang, Xiang Zhou. 176-187 [doi]
- Augmented Reality Towards Facilitating Abstract Concepts LearningSandra Câmara Olim, Valentina Nisi. 188-204 [doi]
- Enhancing Whale Watching with Mobile Apps and Streaming Passive AcousticsNuno Jardim Nunes, Marko Radeta, Valentina Nisi. 205-222 [doi]
- Tell a Tail: Leveraging XR for a Transmedia on Animal WelfarePaulo Bala, Mara Dionisio, Sarah Oliveira, Tânia Andrade, Valentina Nisi. 223-239 [doi]
- Survival on Mars - A VR ExperienceAlexander Ramharter, Helmut Hlavacs. 240-247 [doi]
- Tangible Multi-card Projector-Based Interaction with PhysicsSongxue Wang, Youquan Liu, Junxiu Guo. 248-254 [doi]
- Co-sound: An Interactive Medium with WebAR and Spatial SynchronizationKazuma Inokuchi, Manabu Tsukada, Hiroshi Esaki. 255-263 [doi]
- A Memory Game Proposal for Facial Expressions Recognition in Health TherapiesSamuel Vitorio Lima, Victor Travassos Sarinho. 264-269 [doi]
- Augmented Reality Media for Experiencing Worship Culture in Japanese ShrinesKei Kobayashi, Junichi Hoshino. 270-276 [doi]
- Customer Service Training VR Game System Using a Multimodal Conversational AgentTomoya Furuno, Yuji Omi, Satoru Fujita, Donghao Wang, Junichi Hoshino. 277-281 [doi]
- Procedural Creation of Behavior Trees for NPCsRobert Fronek, Barbara Göbl, Helmut Hlavacs. 285-296 [doi]
- Developing Japanese Ikebana as a Digital Painting Tool via AIMai Cong Hung, Ryohei Nakatsu, Naoko Tosa. 297-307 [doi]
- Learning of Art Style Using AI and Its Evaluation Based on Psychological ExperimentsMai Cong Hung, Ryohei Nakatsu, Naoko Tosa, Takashi Kusumi, Koji Koyamada. 308-316 [doi]
- Deep Learning-Based Segmentation of Key Objects of Transmission LinesMingjie Liu, Yongteng Li, Xiao Wang, Renwei Tu, Zhongjie Zhu. 317-324 [doi]
- Classification of Chinese and Western Painting Images Based on Brushstrokes FeatureLiqin Qiao, Xiaoying Guo, Wenshu Li. 325-337 [doi]
- Role and Value of Character Design of Social RobotsJunichi Osada, Keiji Suzuki, Hitoshi Matsubara. 338-350 [doi]
- Clas-Maze: An Edutainment Tool Combining Tangible Programming and Living KnowledgeQian Xing, Danli Wang, Yanyan Zhao, Xueyu Wang. 353-368 [doi]
- To Binge or not to Binge: Viewers' Moods and Behaviors During the Consumption of Subscribed Video StreamingDiogo Cabral, Deborah Castro, Jacob M. Rigby, Harry Vasanth, Mónica S. Cameirão, Sergi Bermúdez i Badia, Valentina Nisi. 369-381 [doi]
- Psychological Evaluation for Images/Videos Displayed Using Large LED Display and ProjectorRyohei Nakatsu, Naoko Tosa, Takashi Kusumi, Hiroyuki Takada. 382-390 [doi]
- To Borrow Arrows with Thatched Boats: An Educational Game for Early Years Under the Background of Chinese Three Kingdoms CultureHui Liang, Fanyu Bao, Yusheng Sun, Chao Ge, Fei Liang, Qian Zhang. 391-398 [doi]
- João em Foco: A Learning Object About the Dyslexia DisorderWashington P. Batista, Kayo Costa de Santana, Lenington C. Rios, Victor Travassos Sarinho, Claudia Pinto Pereira. 399-406 [doi]
- 3D Modeling and 3D Materialization of Fluid Art that Occurs in Very Short TimeNaoko Tosa, Yunian Pang, Ryohei Nakatsu, Akihiro Yamada, Takashi Suzuki, Kazuya Yamamoto. 409-421 [doi]
- A 3D Flower Modeling Method Based on a Single ImageJia-Xian Lin, Ming Ju, Siyuan Zhu, Meili Wang. 422-433 [doi]
- Dynamic 3D Scanning Based on Optical TrackingJiangtao Han, Yao Longxing, Long Yang 0001, Zhiyi Zhang. 434-441 [doi]
- Body2Particles: Designing Particle Systems Using Body GesturesHaoran Xie 0002, Dazhao Xie, Kazunori Miyata. 445-458 [doi]
- Discussion on the Art of Embryonic Form of Computer Animation - the PeepshowCheng-Liang Chen, Wen Lan Jiang. 459-467 [doi]