Smooth Path Algorithm Based on A* in Games

Xiang Xu, Kun Zou. Smooth Path Algorithm Based on A* in Games. In Song Lin, Xiong Huang, editors, Advances in Computer Science, Environment, Ecoinformatics, and Education - International Conference, CSEE 2011, Wuhan, China, August 21-22, 2011. Proceedings, Part I. Volume 214 of Communications in Computer and Information Science, pages 15-21, Springer, 2011. [doi]

Abstract

Abstract is missing.