An unobservable and untraceable input method for public spaces by reconstructing points of gaze only on servers

Michiya Yamamoto, Hirofumi Sakiyama, Satoshi Fukumori, Takashi Nagamatsu. An unobservable and untraceable input method for public spaces by reconstructing points of gaze only on servers. In Adalberto L. Simeone, Kyle Johnsen, Robert J. Teather, Christian Sandor, editors, Proceedings of the 5th Symposium on Spatial User Interaction, SUI 2017, Brighton, United Kingdom, October 16 - 17, 2017. pages 155, ACM, 2017. [doi]

References

No references recorded for this publication.

Cited by

No citations of this publication recorded.