Kazuki Yanai, Mitsunori Makino. A Particle-Based Real-Time CG Rendering of Carbonated Water with Automatic Release of Bubbles. In International Conference on Cyberworlds, CW 2015, Visby, Sweden, October 7-9, 2015. pages 375-378, IEEE, 2015. [doi]
@inproceedings{YanaiM15, title = {A Particle-Based Real-Time CG Rendering of Carbonated Water with Automatic Release of Bubbles}, author = {Kazuki Yanai and Mitsunori Makino}, year = {2015}, doi = {10.1109/CW.2015.62}, url = {http://dx.doi.org/10.1109/CW.2015.62}, researchr = {https://researchr.org/publication/YanaiM15}, cites = {0}, citedby = {0}, pages = {375-378}, booktitle = {International Conference on Cyberworlds, CW 2015, Visby, Sweden, October 7-9, 2015}, publisher = {IEEE}, isbn = {978-1-4673-9403-1}, }