HATSUKI : An anime character like robot figure platform with anime-style expressions and imitation learning based action generation

Pin-Chu Yang, Mohammed Al-Sada, Chang-Chieh Chiu, Kevin Kuo, Tito Pradhono Tomo, Kanata Suzuki, Nelson Yalta, Kuo-Hao Shu, Tetsuya Ogata. HATSUKI : An anime character like robot figure platform with anime-style expressions and imitation learning based action generation. In 29th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2020, Naples, Italy, August 31 - September 4, 2020. pages 384-391, IEEE, 2020. [doi]

@inproceedings{YangACKTSYSO20,
  title = {HATSUKI : An anime character like robot figure platform with anime-style expressions and imitation learning based action generation},
  author = {Pin-Chu Yang and Mohammed Al-Sada and Chang-Chieh Chiu and Kevin Kuo and Tito Pradhono Tomo and Kanata Suzuki and Nelson Yalta and Kuo-Hao Shu and Tetsuya Ogata},
  year = {2020},
  doi = {10.1109/RO-MAN47096.2020.9223558},
  url = {https://doi.org/10.1109/RO-MAN47096.2020.9223558},
  researchr = {https://researchr.org/publication/YangACKTSYSO20},
  cites = {0},
  citedby = {0},
  pages = {384-391},
  booktitle = {29th IEEE International Conference on Robot and Human Interactive Communication, RO-MAN 2020, Naples, Italy, August 31 - September 4, 2020},
  publisher = {IEEE},
  isbn = {978-1-7281-6075-7},
}