Examining the impact of gamification on intention of engagement and brand attitude in the marketing context

Yang Yang, Yousra Asaad, Yogesh Dwivedi. Examining the impact of gamification on intention of engagement and brand attitude in the marketing context. Computers in Human Behavior, 73:459-469, 2017. [doi]

@article{YangAD17,
  title = {Examining the impact of gamification on intention of engagement and brand attitude in the marketing context},
  author = {Yang Yang and Yousra Asaad and Yogesh Dwivedi},
  year = {2017},
  doi = {10.1016/j.chb.2017.03.066},
  url = {https://doi.org/10.1016/j.chb.2017.03.066},
  researchr = {https://researchr.org/publication/YangAD17},
  cites = {0},
  citedby = {0},
  journal = {Computers in Human Behavior},
  volume = {73},
  pages = {459-469},
}