Detecting cheaters for multiplayer games: theory, design and implementation[1]

Siu Fung Yeung, John C. S. Lui, Jiangchuan Liu, Jeff Yan. Detecting cheaters for multiplayer games: theory, design and implementation[1]. In 3rd IEEE Consumer Communications and Networking Conference, CCNC 2006, Las Vegas, NV, USA, February 13, 2006. pages 1178-1182, IEEE, 2006. [doi]

Abstract

Abstract is missing.