Triangle-Level Depth Filter Method for Bandwidth Reduction in 3D Graphics Hardware

Jae-Sung Yoon, Chang-Hyo Yu, Donghyun Kim, Lee-Sup Kim. Triangle-Level Depth Filter Method for Bandwidth Reduction in 3D Graphics Hardware. In International Symposium on Circuits and Systems (ISCAS 2007), 27-20 May 2007, New Orleans, Louisiana, USA. pages 765-768, IEEE, 2007. [doi]

Abstract

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