MOBA-Slice: A Time Slice Based Evaluation Framework of Relative Advantage Between Teams in MOBA Games

Lijun Yu, Dawei Zhang, Xiangqun Chen, Xing Xie. MOBA-Slice: A Time Slice Based Evaluation Framework of Relative Advantage Between Teams in MOBA Games. In Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant, editors, Computer Games - 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers. Volume 1017 of Communications in Computer and Information Science, pages 23-40, Springer, 2018. [doi]

Abstract

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