A game loop architecture for the GPU used as a math coprocessor in real-time applications

Marcelo Panaro de Moraes Zamith, Esteban Walter Gonzalez Clua, Aura Conci, Anselmo Antunes Montenegro, Regina Leal-Toledo, Paulo A. Pagliosa, Luis Valente, Bruno Feijó. A game loop architecture for the GPU used as a math coprocessor in real-time applications. Computers in Entertainment, 6(3), 2008. [doi]

Authors

Marcelo Panaro de Moraes Zamith

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Esteban Walter Gonzalez Clua

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Aura Conci

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Anselmo Antunes Montenegro

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Regina Leal-Toledo

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Paulo A. Pagliosa

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Luis Valente

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Bruno Feijó

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