PhySG: Inverse Rendering With Spherical Gaussians for Physics-Based Material Editing and Relighting

Kai Zhang, Fujun Luan, Qianqian Wang, Kavita Bala, Noah Snavely. PhySG: Inverse Rendering With Spherical Gaussians for Physics-Based Material Editing and Relighting. In IEEE Conference on Computer Vision and Pattern Recognition, CVPR 2021, virtual, June 19-25, 2021. pages 5453-5462, Computer Vision Foundation / IEEE, 2021. [doi]

Abstract

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