Theory to Practice: Generalized Minimum-Norm Perspective Shadow Maps for Anti-aliased Shadow Rendering in 3D Computer Games

Fan Zhang, Hanqiu Sun, Chong Zhao, Lifeng Wang. Theory to Practice: Generalized Minimum-Norm Perspective Shadow Maps for Anti-aliased Shadow Rendering in 3D Computer Games. In Lizhuang Ma, Matthias Rauterberg, Ryohei Nakatsu, editors, Entertainment Computing - ICEC 2007, 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings. Volume 4740 of Lecture Notes in Computer Science, pages 66-78, Springer, 2007. [doi]

Abstract

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